textures/common/terrain { qer_editorimage textures/common/terrain.tga q3map_terrain surfaceparm nodraw surfaceparm nomarks surfaceparm nolightmap } textures/common/terrain2 { qer_editorimage textures/common/terrain2.tga q3map_terrain surfaceparm dust surfaceparm nodraw surfaceparm nomarks surfaceparm nolightmap } textures/common/nolightmap { surfaceparm nolightmap } textures/common/nodrawnonsolid { surfaceparm nonsolid surfaceparm nodraw } textures/common/invisible { surfaceparm nolightmap { map textures/common/invisible.tga alphaFunc GE128 depthWrite rgbGen vertex } } textures/common/teleporter { qer_editorimage textures/sfx/powerupshit.tga surfaceparm nolightmap surfaceparm noimpact q3map_lightimage textures/sfx/powerupshit.tga q3map_surfacelight 800 { map textures/sfx/powerupshit.tga tcGen environment // tcMod scale 5 5 tcMod turb 0 0.015 0 0.3 } } textures/common/nodrop { qer_nocarve qer_trans 0.5 surfaceparm trans surfaceparm nonsolid surfaceparm nomarks surfaceparm nodrop surfaceparm nolightmap surfaceparm nodraw cull disable } textures/common/weapclip { qer_trans 0.40 surfaceparm trans surfaceparm nomarks surfaceparm nodraw } textures/common/clip { qer_trans 0.40 surfaceparm nolightmap surfaceparm nomarks surfaceparm nodraw surfaceparm nonsolid //surfaceparm nolightmap //proto_addition 11/08/99 surfaceparm playerclip surfaceparm noimpact } textures/common/full_clip { qer_trans 0.40 surfaceparm nodraw surfaceparm playerclip } textures/common/missileclip { qer_trans 0.40 surfaceparm nodamage surfaceparm nomarks surfaceparm nodraw //surfaceparm nonsolid surfaceparm playerclip } //***************************************** //** I've reduced the transparency on most editor-only brushes here. //** If the transparent textures are still too pale for //** things like clip, hint, trigger, etc., //** Please make an editorimage to suit your needs. //****************************************** textures/common/cushion { qer_nocarve qer_trans 0.50 surfaceparm nodraw surfaceparm nomarks surfaceparm nodamage surfaceparm trans } textures/common/hint { qer_nocarve qer_trans 0.30 surfaceparm nodraw surfaceparm nonsolid surfaceparm structural surfaceparm trans surfaceparm noimpact } textures/common/skip { qer_editorimage textures/sfx/powerupshit.tga qer_nocarve qer_trans 0.40 surfaceparm nodraw surfaceparm nonsolid surfaceparm structural surfaceparm trans } textures/common/slick { qer_trans 0.50 surfaceparm nodraw surfaceparm nomarks surfaceparm trans surfaceparm slick } textures/common/origin { qer_nocarve surfaceparm nodraw surfaceparm nonsolid surfaceparm origin } textures/common/noimpact { surfaceparm noimpact } textures/common/areaportal { qer_trans 0.50 surfaceparm nodraw surfaceparm nonsolid surfaceparm structural surfaceparm trans surfaceparm nomarks surfaceparm areaportal } //bot specific cluster portal textures/common/clusterportal { qer_trans 0.50 surfaceparm nodraw surfaceparm nonsolid surfaceparm trans surfaceparm nomarks surfaceparm detail surfaceparm clusterportal } //bot specific "do not enter" brush textures/common/donotenter { qer_trans 0.50 surfaceparm nodraw surfaceparm nonsolid surfaceparm trans surfaceparm nomarks surfaceparm detail surfaceparm donotenter } textures/common/trigger { qer_trans 0.50 qer_nocarve surfaceparm nodraw } textures/common/caulk { surfaceparm nodraw surfaceparm nomarks surfaceparm nolightmap } textures/common/nodraw { surfaceparm nodraw surfaceparm nonsolid surfaceparm trans surfaceparm nomarks } textures/common/mirror1 { qer_editorimage textures/common/qer_mirror.tga surfaceparm nolightmap portal { map textures/common/mirror1.tga blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA depthWrite } } textures/common/mirror2 { qer_editorimage textures/common/qer_mirror.tga surfaceparm nolightmap portal { map textures/common/mirror1.tga blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA depthWrite } { map textures/sfx/mirror.tga blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR } } textures/common/energypad { qer_editorimage textures/common/bluegoal.tga surfaceparm nolightmap cull twosided { map textures/common/bluegoal.tga blendFunc GL_ONE GL_SRC_ALPHA tcGen environment tcMod turb 0 0.25 0 0.05 } } textures/common/portal { qer_editorimage textures/common/qer_portal.tga surfaceparm nolightmap portal { map textures/common/mirror1.tga // map textures/common/portal.tga tcMod turb 0 0.25 0 0.05 // blendFunc GL_ONE GL_SRC_ALPHA blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA depthWrite } } textures/common/timportal { qer_editorimage textures/common/qer_portal.tga portal surfaceparm nolightmap { map textures/common/portal.tga tcMod turb 0 0.25 0 0.05 blendFunc GL_ONE GL_SRC_ALPHA depthWrite } } textures/sfx/portal_sfx { // ************************************************* // * Portal Inside Effect * // * April 29 * // * Please Comment Changes * // ************************************************* portal surfaceparm nolightmap deformVertexes wave 100 sin 0 2 0 .5 { map textures/sfx/portal_sfx3.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // This blend function is not working on RagePro drivers Mac only // when it is used on top of portals depthWrite } { map textures/sfx/portal_sfx1.tga blendfunc gl_dst_color gl_zero tcMod rotate 360 } { map textures/sfx/portal_sfx.tga blendfunc gl_one gl_one rgbgen wave inversesawtooth 0 .5 .2 .5 } { map textures/sfx/portalfog.tga blendfunc gl_src_alpha gl_one_minus_src_alpha alphagen portal 256 rgbGen identityLighting tcmod turb sin 0 .5 0 1 tcmod rotate .1 .1 tcmod scroll .01 .03 } } textures/sfx/portal2_sfx { // ************************************************* // * Portal Inside Effect * // * April 29 * // * Please Comment Changes * // ************************************************* portal surfaceparm nolightmap deformVertexes wave 100 sin 0 2 0 .5 { map textures/sfx/portal_sfx3.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // This blend function is not working on RagePro drivers Mac only // when it is used on top of portals depthWrite } { map textures/sfx/portal_sfx1.tga blendfunc gl_dst_color gl_zero tcMod rotate 360 } { map textures/sfx/portal_sfx.tga blendfunc gl_one gl_one rgbgen wave inversesawtooth 0 .5 .2 .5 } { map textures/sfx/portalfog.tga blendfunc gl_src_alpha gl_one_minus_src_alpha //alphagen portal 128 rgbGen identityLighting tcmod turb sin 0 .5 0 1 tcmod rotate .1 .1 tcmod scroll .01 .03 } }