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REM *THIS IS NOT A W9X BATCH FILE
echo off
:paths
set mod_dir=baseq3
set game_path=e:/quake3
set map=%~n1
set map_path=%game_path%/%mod_dir%/maps/%map%
set q3map_path=%game_path%/radiant/q3map2.exe
rem set q3map_path=%game_path%/radiant/q3map.exe
rem set q3map_path=%game_path%/radiant/q3map_ydnar_2.2.0-b14.exe
:bsp
set bsp_var=-verboseentities -leaktest
rem set bsp_var=-meta -verboseentities
rem set bsp_var=-meta -verboseentities -leaktest
rem set bsp_var=-meta -verboseentities -debugportals
rem set bsp_var=-meta -verboseentities -debugsurfaces
rem set bsp_var=-meta -verboseentities -leaktest -notjunc
:vis
set vis_var=-vis -saveprt
rem set vis_var=-vis
rem set vis_var=-vis -saveprt
rem set vis_var=-vis -hint -saveprt
rem set vis_var=-vis -saveprt -nopassage
:light
set light_var=-light -fast
rem set light_var=-light -fast
rem set light_var=-light -fast -bouncegrid
rem set light_var=-light -fast -nogrid -thresh 2
rem set light_var=-light -fast -bouncegrid -border
rem set light_var=-light -fast -bouncegrid -bounce 3
rem set light_var=-light -fast -bouncegrid -debugsurfaces
rem set light_var=-light -fast -bounce 3 -bouncegrid -border
rem set light_var=-light -fast -bouncegrid -bounce 3 -super 2
rem set light_var=-light -fast -bouncegrid -super 4 -shadeangle 35 -thresh .5
rem set light_var=-light -fast -bounce 3 -bouncegrid -super 2 -patchshadows
:really_psycho_light
rem set light_var=-light -fast -bounce 99 -bouncegrid -patchshadows -shadeangle
35 -super 86 -thresh .45
rem set map_path=%1
set gen_options=-game quake3 -fs_basepath %game_path% -fs_game %mod_dir% -v
:end_compile_options
:action
rem goto jump
%q3map_path% %bsp_var% %gen_options% %map_path%
%q3map_path% %vis_var% %gen_options% %map_path%
:jump
%q3map_path% %light_var% %gen_options% %map_path%
:info
%q3map_path% %gen_options% -info %~d1%~p1%~n1.bsp
pause
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