Design

I Like Your FacePetroslutPostcards & Well WishesExcuses to PartyNot HiredOpenIDAbraço EspressoP&G Social Media Labis.ydnar.inWhiteout

  • I Like Your Face

    Experiments with type. More

  • Petroslut

    We like oil as much as we like fucking. More

  • Postcards & Well Wishes

    Designs from 2000-present, made for stuff & things.... More

  • Excuses to Party

    Party invitations, 2000-present. More

  • Not Hired

    Snarky blog documenting the clever (and not so clever) gems found in the hiring manager's arsenal: cover letters, résumés and interviews. More

  • OpenID

    The standard for secure decentralized single sign-on on the web. More

  • Abraço Espresso

    Bespoke coffee, house-made sweets and savories in the East Village from San Francisco expats Jamie McCormick, Mario Hernandez and Elizabeth Quijada. More

  • P&G Social Media Lab

    Blog design for Proctor & Gamble. More

  • is.ydnar.in

    Single-serving site where anyone can query my location. Uses Dopplr, Perl and outputs responses in the form of HTTP status codes. More

  • Whiteout

    Print and web design for weekly San Francisco club happy hour "Whiteout." More

  • Optimal

    More

  • iAtlas

    More

  • Duality

    Double Aught’s second game, a sci-fi first person shooter set on a bleak planet. Unreleased. More

  • Marathon Infinity

    Third game in the Marathon trilogy, a sci-fi first person shooter for the Macintosh. More

  • Troubled Souls

    Award-winning puzzle game for the Macintosh. Released in September 1994, it was my first title sold in stores. More

  • s’ydnar squares

    Released in 1992, s’ydnar squares was my first game. The gameplay was similar to Columns or Tetris, where the player attempted to construct squares of a single color. More

(shaderlab)

Hello! See the new stuff, something random, or bring that back!

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